Sunday, December 11, 2011

Simple Class Serialization With JsonCpp

http://www.danielsoltyka.com/programming/2011/04/15/simple-class-serialization-with-jsoncpp/


A recent project of mine necessitated that I find a way to share data between a client application written in C++ and a host application written in C#. After talking with the other programmer on the project, we decided that using Json to share data between the applications would be the best solution. This sent me on a search for a decent API for parsing Json data, which led to JsonCpp.
A cursory glance led me to conclude that this API would likely provide me with everything I would need for object serialization. The problem, however, was coming up with a decent design that would allow for full featured serialization. The goals were simple. I needed to be able to serialize and deserialze a class. I would also need access to all data members, including primitives, data structures, and nested classes.
JsonCpp provides us with the capability to do this with relative ease. As such, I hope to provide you all with a basic design to accomplish this. Luckily, we won’t need a deep understanding of JsonCpp to accomplish our goals. As such, I’m not going to overly explain much of the JsonCpp concepts, as the JsonCpp documentation is a good enough resource.
First, let’s consider a simple test class.

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class TestClassA
{
public:
   TestClassA( void );
   virtual ~TestClassA( void );
 
private:
   int           m_nTestInt;
   double        m_fTestFloat;
   std::string   m_TestString;
   bool          m_bTestBool;
};

This class should provide us with a basic framework to test serialization.  We’re going to start with primitive data first (granted, std::string isn’t strictly primitive, but it’s primitive enough).
Now that we have a basic test case, lets design a basic interface that all of our serializable classes can inherit from.

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class IJsonSerializable
{
public:
   virtual ~IJsonSerializable( void ) {};
   virtual void Serialize( Json::Value& root ) =0;
   virtual void Deserialize( Json::Value& root) =0;
};

This should be self explanitory. We obviously need to include json.h in order to have access to the Json::Value class. The Json::Value class is actually fairly complex, and as such we aren’t going to spent much time examining it. Suffice to say, we are going to treat it as a sort of map, mapping our metadata tags to the actual values we will be serializing. This will make much more sense once we work on the implementation of the Serialize() and Deserialize() methods in our classes.
So let’s update our updated test class definition.

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class TestClassA : public IJsonSerializable
{
public:
   TestClassA( void );
   virtual ~TestClassA( void );
   virtual void Serialize( Json::Value& root );
   virtual void Deserialize( Json::Value& root);
 
private:
   int           m_nTestInt;
   double        m_fTestFloat;
   std::string   m_TestString;
   bool          m_bTestBool;
};

Now before we progress further on the C++ side of things, let’s cook up some test Json data to work with.

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{
"testboolA" : true,
"testfloatA" : 3.14159,
"testintA" : 42,
"teststringA" : foo
}

Whether you know Json or not, this data structure should be completely self-explanatory.  The goal here is going to be to deserialize this data into our class.  However, we have one more thing to do.
The last class we need to design here is the actual serializer class.

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class CJsonSerializer
{
public:
   static bool Serialize( IJsonSerializable* pObj, std::string& output );
   static bool Deserialize( IJsonSerializable* pObj, std::string& input );
 
private:
   CJsonSerializer( void ) {};
};

This is a simple little “static class”.  We’ll make the constructor private this way we can’t actually instantiate it.  We will simply deal with the methods directly.  This will let us add a second layer of abstraction to JsonCpp.
Alright, our basic design is done.  Let’s get into the implementation.  Let’s start with our test class.

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void TestClassA::Serialize( Json::Value& root )
{
   // serialize primitives
   root["testintA"] = m_nTestInt;
   root["testfloatA"] = m_fTestFloat;
   root["teststringA"] = m_TestString;
   root["testboolA"] = m_bTestBool;
}
 
void TestClassA::Deserialize( Json::Value& root )
{
   // deserialize primitives
   m_nTestInt = root.get("testintA",0).asInt();
   m_fTestFloat = root.get("testfloatA", 0.0).asDouble();
   m_TestString = root.get("teststringA", "").asString();
   m_bTestBool = root.get("testboolA", false).asBool();
}

Remember when I said we were going to look at the Json::Value class like a map?  That should make more sense now.  The Serialize() method should make sense.  We are simply adding the values to our root object as if it was a map.  The keys we are using map directly to the metadata in the Json data.  The Deserialize() method is only slightly more complex.  We need to use the get() method in order to retrieve our data.  The get() method takes two parameters: get( , ).  Knowing that, the method should make sense.  We simply call get() with each key and place the values from the Json into our members.
Now let’s move on to the CJsonSerializer class implementation.

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bool CJsonSerializer::Serialize( IJsonSerializable* pObj, std::string& output )
{
   if (pObj == NULL)
      return false;
 
   Json::Value serializeRoot;
   pObj->Serialize(serializeRoot);
 
   Json::StyledWriter writer;
   output = writer.write( serializeRoot );
 
   return true;
}
 
bool CJsonSerializer::Deserialize( IJsonSerializable* pObj, std::string& input )
{
   if (pObj == NULL)
      return false;
 
   Json::Value deserializeRoot;
   Json::Reader reader;
 
   if ( !reader.parse(input, deserializeRoot) )
      return false;
 
   pObj->Deserialize(deserializeRoot);
 
   return true;
}

It should be obvious now why we wanted a second level of abstraction from JsonCpp.
Let’s look at the Serialize() method here.  We need to pass two parameters, a pointer to the IJsonSerializable object to be serialized, and a reference to a std::string.  That string is going to hold the serialized Json data from our class.  This is very rudimentary.  We simply create an instance of a Json::Value object to act as our root, and pass it to the Serialize() method of the object in question.  That Serialize() method will fill the Json::Value object with all of the serialized data.  We then create an instance of Json::StyledWriter, and use it to write the Json data to the empty std::string we originally passed.
As for the Deserialize() method, it’s not terribly different aside from the fact that the std::string we pass is going to contain Json instead of being empty.  We will create an instance of Json::Reader and use it to parse our input string and fill a Json::Value object for us.  We will then use that new Json::Value object and pass it to the IJsonSerializable objects Deserialze() method, which will set the data members based on the Json::Value object’s values.
As you can see, this is all pretty simple.  We can now create a simple test case.

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TestClassA testClass;
std::string input = "{ \"testintA\" : 42, \"testfloatA\" : 3.14159, \"teststringA\" : \"test\", \"testboolA\" : true }\n";
CJsonSerializer::Deserialize( &testClass, input );
 
std::cout << "Raw Json Input\n" << input << "\n\n";
 
std::string output;
CJsonSerializer::Serialize( &testClass, output);
 
std::cout << "testClass Serialized Output\n" << output << "\n\n\n";

If everything went according to plan, you should see the following:

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Raw Json Input
{ "testintA" : 42, "testfloatA" : 3.14159, "teststringA" : "test", "testboolA" : true }
 
testClass Serialized Output
{
   "testboolA" : true,
   "testfloatA" : 3.14159,
   "testintA" : 42,
   "teststringA" : foo
}

Essentially our test case simply created an “empty” TestClass object.  It then deserialized a string of input Json data into the class, filling it’s members.  We then create a new empty output string, and deserialize our TestClass object into that string.  If the outut is what we expect, then we can assume that basic serialization and deserialization is working!

About the Author:  I make games. It's true.

  1. #1 by Msi on July 22, 2011 - 5:03 am
    Great, but how to serializat/deserializat array ?
  2. #2 by Msi on July 22, 2011 - 6:37 am
    I have solution for array, we need to add:
    to TestClassA.:
    private;
    vector m_vStrings;
    and to TestClass.cpp
    void CTestClass::Serialize( Json::Value& root )
    {
    int size = m_vStrings.size();
    for(int i=0; i{
    root["vector"].append(m_vStrings[i]);
    }
    }
    void CTestClass::Deserialize( Json::Value& root )
    {
    if(root.get("vector","").isArray())
    {
    int size = root.get("vector","").size();
    for(int i=0; i{
    m_vStrings.push_back(root.get("vector","")[i].asString());
    }
    }
    }

Wednesday, December 7, 2011

Configure SFTP Server using chroot jail in Linux

ref: http://linuxnextgen.blogspot.com/2010/12/configure-sftp-server-using-chroot-jail.html Configure SFTP Server using chroot jail in Linux Release: RedHat Enterprise Linux Openssh 5.6P1 Problem: Configure the sftp-server on a per-user-basis (restrict users to their individual home directory) using chroot() jail in RedHat Enterprise Linux Solution: 1) Install the OpenSSH latest version that must support the chroot() function 2) Configure Openssh to use its internal sftp subsystem by editing the sshd_config file # vi /etc/ssh/sshd_config Replace Subsystem sftp /usr/local/libexec/sftp-server by Subsystem sftp internal-sftp 3) Now configure the chroot() by using match rule, add the below entries in the end of the sshd_config file # vi /etc/ssh/sshd_config Match group sftponly ChrootDirectory /home/%u X11Forwarding no AllowTcpForwarding no ForceCommand internal-sftp Note: Here %u represents username, that means all the users in the sftponly group home directories are chrooted. Also chroot directory must be owned by root. 4) Add one new group named as sftponly # groupadd sftponly 5) Create a new user to use retricted sftp. First create a user's home directory after that add the user # mkdir /home/test # useradd -g sftponly test # usermod -d / test Note: In here, create a home directory as a root user, while adding the user one warning comes like this, "useradd: warning: the home directory already exists" 6) Now test the configuration from client side [root@server Desktop]# sftp test@192.168.1.7 Connecting to 192.168.1.7... test@192.168.1.7's password: sftp> ls IN sftp> cd IN sftp> ls sftp> mput 1.png Uploading 1.png to /IN/1.png 1.png 100% 90KB 90.4KB/s 00:00 sftp> ls 1.png sftp> bye 7) Test the SFTP-Server function from the windows client use the “WinSCP” or “Filezilla”

How to restrict users to SFTP only instead of SSH

ref: http://www.debian-administration.org/articles/94 Sometimes you want to have users, that have access to files on your server, but don't want them to be able to log in and execute commands on your server. This is done quite easily. Add user as usually and assign him a password. Then run the following command (replace the 'username' with real user name): root@host # usermod -s /usr/lib/sftp-server username This changes user's shell to sftp-server. The last step for this to work is to add '/usr/lib/sftp-server' to /etc/shells to make it a valid shell, eg. like this: root@host # echo '/usr/lib/stfp-server' >> /etc/shells There. Now you've setup a user who can only access your server with SFTP.

Thursday, December 1, 2011

Java Networking and Proxies


Java Networking and Proxies

1) Introduction

In today's networking environments, particularly corporate ones, application developers have to deal with proxies almost as often as system administrators. In some cases the application should use the system default settings, in other cases it will we want to have a very tight control over what goes through which proxy, and, somewhere in the middle, most applications will be happy to delegate the decision to their users by providing them with a GUI to set the proxy settings, as is the case in most browsers.
In any case, a development platform, like Java, should provide mechanisms to deal with these proxies that are both powerful and flexible. Unfortunately, until recently, the Java platform wasn't very flexible in that department. But all that changed in J2SE 5.0 as new API have been introduced to address this shortcoming, and the purpose of this paper is to provide an in-depth explanation of all these APIs and mechanisms, the old ones, which are still valid, as well as the new ones.

2) System Properties

Up until J2SE 1.4 system properties were the only way to set proxy servers within the Java networking API for any of the protocol handlers. To make matters more complicated, the names of these properties have changed from one release to another and some of them are now obsolete even if they are still supported for compatibility's sake.
The major limitation of using system properties is that they are an “all or nothing” switch. Meaning that once a proxy has been set for a particular protocol, it will affect all connections for that protocol. It's a VM wide behavior.
There are 2 main ways to set system properties:
  • As a command line option when invoking the VM
  • Using the System.setProperty(String, String) method, assuming, of course that you have permission to do so.
Now, let's take a look, protocol by protocol, at the properties you can use to set proxies. All proxies are defined by a host name and a port number. The later is optional as, if it is not specified, a standard default port will be used.

2.1) HTTP

There are 3 properties you can set to specify the proxy that will be used by the http protocol handler:
  • http.proxyHost: the host name of the proxy server
  • http.proxyPort: the port number, the default value being 80.
  • http.nonProxyHosts: a list of hosts that should be reached directly, bypassing the proxy. This is a list of patterns separated by '|'. The patterns may start or end with a '*' for wildcards. Any host matching one of these patterns will be reached through a direct connection instead of through a proxy.
Let's look at a few examples assuming we're trying to execute the main method of the GetURL class:
$ java -Dhttp.proxyHost=webcache.mydomain.com GetURL
All http connections will go through the proxy server at webcache.mydomain.com listening on port 80 (we didn't specify any port, so the default one is used).
$ java -Dhttp.proxyHost=webcache.mydomain.com -Dhttp.proxyPort=8080
-Dhttp.noProxyHosts=”localhost|host.mydomain.com” GetURL
In that second example, the proxy server will still be at webcache.mydomain.com, but this time listening on port 8080. Also, the proxy won't be used when connecting to either localhost or host.mydonain.com.
As mentioned earlier, these settings affect all http connections during the entire lifetime of the VM invoked with these options. However it is possible, using the System.setProperty() method, to have a slightly more dynamic behavior.
Here is a code excerpt showing how this can be done:
//Set the http proxy to webcache.mydomain.com:8080

System.setProperty("http.proxyHost", "webcache.mydomain.com");
System.setPropery("http.proxyPort", "8080");

// Next connection will be through proxy.
URL url = new URL("http://java.sun.com/");
InputStream in = url.openStream();

// Now, let's 'unset' the proxy.
System.setProperty("http.proxyHost", null);

// From now on http connections will be done directly.
Now,this works reasonably well, even if a bit cumbersome, but it can get tricky if your application is multi-threaded. Remember, system properties are “VM wide” settings, so all threads are affected. Which means that the code in one thread could, as a side effect, render the code in an other thread inoperative.

2.2) HTTPS

The https (http over SSL) protocol handler has its own set of properties:
  • htttps.proxyHost
  • https.proxyPort
As you probably guessed these work in the exact same manner as their http counterparts, so we won't go into much detail except to mention that the default port number, this time, is 443 and that for the "non proxy hosts" list, the HTTPS protocol handler will use the same as the http handler (i.e. http.nonProxyHosts).

2.3) FTP

Settings for the FTP protocol handler follow the same rules as for http, the only difference is that each property name is now prefixed with 'ftp.' instead of 'http.'
Therefore the system properties are:
  • ftp.proxHost
  • ftp.proxyPort
  • ftp.nonProxyHosts
Note that, this time, there is a separate property for the "non proxy hosts" list. Also, as for http, the default port number value is 80. It should be noted that when going through a proxy, the FTP protocol handler will actually use HTTP to issue commands to the proxy server, which explains why this is the same default port number.
Let's examine a quick example:
$ java -Dhttp.proxyHost=webcache.mydomain.com
-Dhttp.proxyPort=8080 -Dftp.proxyHost=webcache.mydomain.com -Dftp.proxyPort=8080 GetURL
Here, both the HTTP and the FTP protocol handlers will use the same proxy server at webcache.mydomain.com:8080.

2.4) SOCKS

The SOCKS protocol, as defined in RFC 1928, provides a framework for client server applications to safely traverse a firewall both at the TCP and UDP level. In that sense it is a lot more generic than higher level proxies (like HTTP or FTP specific proxies). J2SE 5.0 provides SOCKS support for client TCP sockets.
There are 2 system properties related to SOCKS:
  • socksProxyHost for the host name of the SOCKS proxy server
  • socksProxyPort for the port number, the default value being 1080
Note that there is no dot ('.') after the prefix this time. This is for historical reasons and to ensure backward compatibility. Once a SOCKS proxy is specified in this manner, all TCP connections will be attempted through the proxy.
Example:
$ java -DsocksProxyHost=socks.mydomain.com GetURL
Here, during the execution of the code, every outgoing TCP socket will go through the SOCKS proxy server at socks.mydomain.com:1080.
Now, what happens when both a SOCKS proxy and a HTTP proxy are defined? Well the rule is that settings for higher level protocols, like HTTP or FTP, take precedence over SOCKS settings. So, in that particular case, when establishing a HTTP connection, the SOCKS proxy settings will be ignored and the HTTP proxy will be contacted. Let's look at an example:
$ java -Dhttp.proxyHost=webcache.mydomain.com -Dhttp.proxyPort=8080
-DsocksProxyHost=socks.mydomain.com GetURL
Here, an http URL will go through webcache.mydomain.com:8080 because the http settings take precedence. But what about an ftp URL? Since no specific proxy settings were assigned for FTP, and since FTP is on top of TCP, then FTP connections will be attempted through the SOCKS proxy server at socks.mydomsain.com:1080. If an FTP proxy had been specified, then that proxy would have been used instead.

3) Proxy class

As we have seen, the system properties are powerful, but not flexible. The "all or nothing" behavior was justly deemed too severe a limitation by most developers. That's why it was decided to introduce a new, more flexible, API in J2SE 5.0 so that it would be possible to have connection based proxy settings.
The core of this new API is the Proxy class which represents a proxy definition, typically a type (http, socks) and a socket address. There are, as of J2SE 5.0, 3 possible types:
  • DIRECT which represents a direct connection, or absence of proxy.
  • HTTP which represents a proxy using the HTTP protocol.
  • SOCKS which represents proxy using either SOCKS v4 or v5.
So, in order to create an HTTP proxy object you would call:
SocketAddress addr = new
InetSocketAddress("webcache.mydomain.com", 8080);
Proxy proxy = new Proxy(Proxy.Type.HTTP, addr);
Remember, this new proxy object represents a proxy definition, nothing more. How do we use such an object? A new openConnection() method has been added to the URL class and takes a Proxy as an argument, it works the same way asopenConnection() with no arguments, except it forces the connection to be established through the specified proxy, ignoring all other settings, including the system properties mentioned above.
So completing the previous example, we can now add:
URL url = new URL("http://java.sun.com/");
URConnection conn = url.openConnection(proxy);
Simple, isn't it?
The same mechanism can be used to specify that a particular URL has to be reached directly, because it's on the intranet for example. That's where the DIRECT type comes into play. But, you don't need to create a proxy instance with the DIRECT type, all you have to do is use the NO_PROXY static member:
URL url2 = new URL("http://infos.mydomain.com/");
URLConnection conn2 = url2.openConnection(Proxy.NO_PROXY);
Now, this guarantees you that this specific URL will be retrieved though a direct connection bypassing any other proxy settings, which can be convenient.
Note that you can force a URLConnection to go through a SOCKS proxy as well:
SocketAddress addr = new InetSocketAddress("socks.mydomain.com", 1080);
Proxy proxy = new Proxy(Proxy.Type.SOCKS, addr);
URL url = new URL("ftp://ftp.gnu.org/README");
URLConnection conn = url.openConnection(proxy);
That particular FTP connection will be attempted though the specified SOCKS proxy. As you can see, it's pretty straightforward.
Last, but not least, you can also specify a proxy for individual TCP sockets by using the newly introduced socket constructor:
SocketAddress addr = new InetSocketAddress("socks.mydomain.com", 1080);
Proxy proxy = new Proxy(Proxy.Type.SOCKS, addr);
Socket socket = new Socket(proxy);
InetSocketAddress dest = new InetSocketAddress("server.foo.com", 1234);
socket.connect(dest);
Here the socket will try to connect to its destination address (server.foo.com:1234) through the specified SOCKS proxy.
As for URLs, the same mechanism can be used to ensure that a direct (i.e. not through any proxy) connection should be attempted no matter what the global settings are:
Socket socket = new Socket(Proxy.NO_PROXY);
socket.connect(new InetAddress("localhost", 1234));
Note that this new constructor, as of J2SE 5.0, accepts only 2 types of proxy: SOCKS or DIRECT (i.e. the NO_PROXY instance).

4) ProxySelector

As you can see, with J2SE 5.0, the developer gains quite a bit of control and flexibility when it comes to proxies. Still, there are situations where one would like to decide which proxy to use dynamically, for instance to do some load balancing between proxies, or depending on the destination, in which case the API described so far would be quite cumbersome. That's where the ProxySelector comes into play.
In a nutshell the ProxySelector is a piece of code that will tell the protocol handlers which proxy to use, if any, for any given URL. For example, consider the following code:
URL url = new URL("http://java.sun.com/index.html");
URLConnection conn = url.openConnection();
InputStream in = conn.getInputStream();
At that point the HTTP protocol handler is invoked and it will query the proxySelector. The dialog might go something like that:
Handler: Hey dude, I'm trying to reach java.sun.com, should I use a proxy?
ProxySelector: Which protocol do you intend to use?
Handler: http, of course!
ProxySelector: On the default port?
Handler: Let me check.... Yes, default port.
ProxySelector: I see. Then you shall use webcache.mydomain.com on port 8080 as a proxy.
Handler: Thanks. Dude, webcache.mydomain.com:8080 doesn't seem to be responding! Any other option?
ProxySelector: Dang! OK, try webcache2.mydomain.com, on port 8080 as well.
Handler: Sure. Seems to be working. Thanks.
ProxySelector: No sweat. Bye.
Of course I'm embellishing a bit, but you get the idea.
The best thing about the ProxySelector is that it is plugable! Which means that if you have needs that are not covered by the default one, you can write a replacement for it and plug it in!
So what is a ProxySelector? Let's take a look at the class definition:
public abstract class ProxySelector {
        public static ProxySelector getDefault();
        public static void setDefault(ProxySelector ps);
        public abstract List select(URI uri);
        public abstract void connectFailed(URI uri,
                SocketAddress sa, IOException ioe);
}
As we can see, ProxySelector is an abstract class with 2 static methods to set, or get, the default implementation, and 2 instance methods that will be used by the protocol handlers to determine which proxy to use or to notify that a proxy seems to be unreachable. If you want to provide your own ProxySelector, all you have to do is extend this class, provide an implementation for these 2 instance methods then call ProxySelector.setDefault() passing an instance of your new class as an argument. At this point the protocol handlers, like http or ftp, will query the new ProxySelector when trying to decide what proxy to use.
Before we see in details how to write such a ProxySelector, let's talk about the default one. J2SE 5.0 provides a default implementation which enforces backward compatibility. In other terms, the default ProxySelector will check the system properties described earlier to determine which proxy to use. However, there is a new, optional feature: On recent Windows systems and on Gnome 2.x platforms it is possible to tell the default ProxySelector to use the system proxy settings (both recent versions of Windows and Gnome 2.x let you set proxies globally through their user interface). If the system property java.net.useSystemProxies is set to true (by default it is set to false for compatibility sake), then the default ProxySelector will try to use these settings. You can set that system property on the command line, or you can edit the JRE installation file lib/net.properties, that way you have to change it only once on a given system.
Now let's examine how to write, and install, a new ProxySelector.
Here is what we want to achieve: We're pretty happy with the default ProxySelector behavior, except when it comes to http and https. On our network we have more than one possible proxy for these protocols and we we'd like our application to try them in sequence (i.e.: if the 1st one doesn't respond, then try the second one and so on). Even more, if one of them fails too many time, we'll remove it from the list in order to optimize things a bit.
All we need to do is subclass java.net.ProxySelector and provide implementations for both the select() and connectFailed() methods.
The select() method is called by the protocol handlers before trying to connect to a destination. The argument passed is a URI describing the resource (protocol, host and port number). The method will then return a List of Proxies. For instance the following code:
URL url = new URL("http://java.sun.com/index.html");
InputStream in = url.openStream();
will trigger the following pseudo-call in the protocol handler:
List l = ProxySelector.getDefault().select(new URI("http://java.sun.com/"));
In our implementation, all we'll have to do is check that the protocol from the URI is indeed http (or https), in which case we will return the list of proxies, otherwise we just delegate to the default one. To do that, we'll need, in the constructor, to store a reference to the old default, because ours will become the default.
So it is starting to look like this:
public class MyProxySelector extends ProxySelector {
        ProxySelector defsel = null;
        MyProxySelector(ProxySelector def) {
                defsel = def;
        }
        
        public java.util.List select(URI uri) {
                if (uri == null) {
                        throw new IllegalArgumentException("URI can't be null.");
                }
                String protocol = uri.getScheme();
                if ("http".equalsIgnoreCase(protocol) ||
                        "https".equalsIgnoreCase(protocol)) {
                        ArrayList l = new ArrayList();
                        // Populate the ArrayList with proxies
                        return l;
                }
                if (defsel != null) {
                        return defsel.select(uri);
                } else {
                        ArrayList l = new ArrayList();
                        l.add(Proxy.NO_PROXY);
                        return l;
                }
        }
}
First note the constructor that keeps a reference to the old default selector. Second, notice the check for illegal argument in the select() method in order to respect the specifications. Finally, notice how the code defers to the old default, if there was one, when necessary. Of course, in this example, I didn't detail how to populate the ArrayList, as it not of particular interest, but the complete code is available in the appendix if you're curious.
As it is, the class is incomplete since we didn't provide an implementation for the connectFailed() method. That's our very next step.
The connectFailed() method is called by the protocol handler whenever it failed to connect to one of the proxies returned by the select() method. 3 arguments are passed: the URI the handler was trying to reach, which should be the one used whenselect() was called, the SocketAddress of the proxy that the handler was trying to contact and the IOException that was thrown when trying to connect to the proxy. With that information, we'll just do the following: If the proxy is in our list, and it failed 3 times or more, we'll just remove it from our list, making sure it won't be used again in the future. So the code is now:
public void connectFailed(URI uri, SocketAddress sa, IOException ioe) {
        if (uri == null || sa == null || ioe == null) {
                throw new IllegalArgumentException("Arguments can't be null.");
        }
        InnerProxy p = proxies.get(sa); 
        if (p != null) {
                if (p.failed() >= 3)
                        proxies.remove(sa);
        } else {
                if (defsel != null)
                        defsel.connectFailed(uri, sa, ioe);
        }
}
Pretty straightforward isn't it. Again we have to check the validity of the arguments (specifications again). The only thing we do take into account here is the SocketAddress, if it's one of the proxies in our list, then we do deal with it, otherwise we defer, again, to the default selector.
Now that our implementation is, mostly, complete, all we have to do in the application is to register it and we're done:
public static void main(String[] args) {
        MyProxySelector ps = new MyProxySelector(ProxySelector.getDefault());
        ProxySelector.setDefault(ps);
        // rest of the application
}
Of course, I simplified things a bit for the sake of clarity, in particular you've probably noticed I didn't do much Exception catching, but I'm confident you can fill in the blanks.
It should be noted that both Java Plugin and Java Webstart do replace the default ProxySelector with a custom one to integrate better with the underlying platform or container (like the web browser). So keep in mind, when dealing with ProxySelector, that the default one is typically specific to the underlying platform and to the JVM implementation. That's why it is a good idea, when providing a custom one, to keep a reference to the older one, as we've done in the above example, and use it when necessary.

5) Conclusion

As we have now established J2SE 5.0 provides quite a number of ways to deal with proxies. From the very simple (using the system proxy settings) to the very flexible (changing the ProxySelector, albeit for experienced developers only), including the per connection selection courtesy of the Proxy class.

Appendix

Here is the full source of the ProxySelector we developed in this paper. Keep in mind that this was written for educational purposes only, and was therefore kept pretty simple on purpose.
import java.net.*;
import java.util.List;
import java.util.ArrayList;
import java.util.HashMap;
import java.io.IOException;

public class MyProxySelector extends ProxySelector {
        // Keep a reference on the previous default
    ProxySelector defsel = null;
        
        /*
         * Inner class representing a Proxy and a few extra data
         */
        class InnerProxy {
        Proxy proxy;
                SocketAddress addr;
                // How many times did we fail to reach this proxy?
                int failedCount = 0;
                
                InnerProxy(InetSocketAddress a) {
                        addr = a;
                        proxy = new Proxy(Proxy.Type.HTTP, a);
                }
                
                SocketAddress address() {
                        return addr;
                }
                
                Proxy toProxy() {
                        return proxy;
                }
                
                int failed() {
                        return ++failedCount;
                }
        }
        
        /*
         * A list of proxies, indexed by their address.
         */
        HashMap proxies = new HashMap();

        MyProxySelector(ProxySelector def) {
          // Save the previous default
          defsel = def;
          
          // Populate the HashMap (List of proxies)
          InnerProxy i = new InnerProxy(new InetSocketAddress("webcache1.mydomain.com", 8080));
          proxies.put(i.address(), i);
          i = new InnerProxy(new InetSocketAddress("webcache2.mydomain.com", 8080));
          proxies.put(i.address(), i);
          i = new InnerProxy(new InetSocketAddress("webcache3.mydomain.com", 8080));
          proxies.put(i.address(), i);
          }
          
          /*
           * This is the method that the handlers will call.
           * Returns a List of proxy.
           */
          public java.util.List select(URI uri) {
                // Let's stick to the specs. 
                if (uri == null) {
                        throw new IllegalArgumentException("URI can't be null.");
                }
                
                /*
                 * If it's a http (or https) URL, then we use our own
                 * list.
                 */
                String protocol = uri.getScheme();
                if ("http".equalsIgnoreCase(protocol) ||
                        "https".equalsIgnoreCase(protocol)) {
                        ArrayList l = new ArrayList();
                        for (InnerProxy p : proxies.values()) {
                          l.add(p.toProxy());
                        }
                        return l;
                }
                
                /*
                 * Not HTTP or HTTPS (could be SOCKS or FTP)
                 * defer to the default selector.
                 */
                if (defsel != null) {
                        return defsel.select(uri);
                } else {
                        ArrayList l = new ArrayList();
                        l.add(Proxy.NO_PROXY);
                        return l;
                }
        }
        
        /*
         * Method called by the handlers when it failed to connect
         * to one of the proxies returned by select().
         */
        public void connectFailed(URI uri, SocketAddress sa, IOException ioe) {
                // Let's stick to the specs again.
                if (uri == null || sa == null || ioe == null) {
                        throw new IllegalArgumentException("Arguments can't be null.");
                }
                
                /*
                 * Let's lookup for the proxy 
                 */
                InnerProxy p = proxies.get(sa); 
                        if (p != null) {
                                /*
                                 * It's one of ours, if it failed more than 3 times
                                 * let's remove it from the list.
                                 */
                                if (p.failed() >= 3)
                                        proxies.remove(sa);
                        } else {
                                /*
                                 * Not one of ours, let's delegate to the default.
                                 */
                                if (defsel != null)
                                  defsel.connectFailed(uri, sa, ioe);
                        }
     }
}

Wednesday, November 2, 2011

MK 500

The MK500 has three programmable function buttons that correspond to Up Arrow, Enter, and Down Arrow from left to right, by default.

Configure these settings remotely using the System Configuration Manager (SCM), or locally on the MK500 using the Control Panel. These settings are saved in the configuration registry file (mkconfig.reg) in the MK500
Application folder to maintain them across cold boot cycles.

Cold Boot

Press and hold reset button on the side of the MK500 for 10 seconds, then release, OR remove and apply power.

Warm Boot
Run the Warmboot application. Select Start > Programs > Warmboot. Alternatively, use the Application Program Interface (API).

Flash: Nonvolatile (Persistent) Memory

The MK500 64 MB configuration has 64 MB of available nonvolatile flash memory. 5 MB is committed for platform partition use to install external driver packs such as RF drivers, and 27 MB is available for developer’s applications within the application partition (folder). The data partition (folder) has no available memory. The data stored in flash memory persists through cold boot cycles.

Download the DCP from the Support Central web site,
https://docs.symbol.com/KanisaPlatform/Publishing/693/12776_f.html?userId=37
http://www.motorola.com/enterprisemobility/support


startup app setting
http://www.steponesystems.com/blog/?p=287

MK500 & MK4000 USB Serial Cable Driver
http://support.symbol.com/support/search.do?cmd=displayKC&docType=kc&externalId=12711&sliceId=&dialogID=256004784&stateId=1%200%20256006229